AshenveilPlayer Guide

Classes

Choose your class when you create a character. Your class is permanent — it cannot be changed later.

There are 12 classes available in Ashenveil.

ClassDescriptionHit DieWeapon DieArmourAttack StatSpellcastingStarting Stats (STR/DEX/CON/INT/WIS/CHA)Starting Skills
BarbarianBattle-hardened berserker channelling raw fury. Highest HP and strength.d12d12Unarmored (10+DEX+CON)StrSTR 15 / DEX 14 / CON 13 / INT 10 / WIS 12 / CHA 8Athletics, Intimidation, Survival
BardChurch troubadour weaving holy hymns into battle to bolster allies.d8d8Light (11+DEX)DexCharismaSTR 8 / DEX 14 / CON 13 / INT 12 / WIS 10 / CHA 15Deception, Insight, Performance, Persuasion
ClericOrdained priest with divine power through faith and sacrament. Heals allies.d8d6Medium (13+DEX≤2)StrWisdomSTR 13 / DEX 10 / CON 14 / INT 12 / WIS 15 / CHA 8Insight, Medicine, Religion
DruidNaturalist scholar commanding the elemental cycles of wind, water, and earth.d8d6Medium (13+DEX≤2)StrWisdomSTR 10 / DEX 12 / CON 14 / INT 13 / WIS 15 / CHA 8Nature, Perception, Survival
FighterDisciplined soldier who commands every weapon and suit of armour with mastery.d10d8Heavy (16)StrSTR 15 / DEX 13 / CON 14 / INT 12 / WIS 10 / CHA 8Athletics, Intimidation, Perception
MonkAscetic warrior from a monastic order. Body and mind forged into a weapon.d8d6Unarmored (10+DEX+WIS)DexSTR 12 / DEX 15 / CON 13 / INT 10 / WIS 14 / CHA 8Acrobatics, Insight, Stealth
PaladinHoly knight sworn to uphold the Church and the Veil. Sword and divine grace.d10d8Heavy (16)StrCharismaSTR 15 / DEX 10 / CON 13 / INT 8 / WIS 12 / CHA 14Insight, Persuasion, Religion
RangerHunter and tracker of the wilds. Swift attacks and keen senses are your tools.d10d8Medium (13+DEX≤2)DexWisdomSTR 12 / DEX 15 / CON 13 / INT 10 / WIS 14 / CHA 8Nature, Perception, Stealth, Survival
RogueShadow operative and cutpurse. Strikes fast and vanishes before retaliation.d8d6Light (11+DEX)DexSTR 12 / DEX 15 / CON 13 / INT 14 / WIS 10 / CHA 8Acrobatics, Deception, Perception, Sleight of Hand, Stealth
SorcererBorn with innate elemental power. Channels raw arcane force without study.d6d4Unarmored (10+DEX)DexCharismaSTR 8 / DEX 13 / CON 14 / INT 10 / WIS 12 / CHA 15Arcana, Deception, Persuasion
InquisitorThe Church's enforcer and divine judge. Martial skill tempered by holy will.d10d8Medium (13+DEX≤2)StrWisdomSTR 14 / DEX 10 / CON 13 / INT 8 / WIS 15 / CHA 12Insight, Intimidation, Investigation, Religion
WizardArcane scholar of the academies. Elemental and runic mastery makes them devastating.d6d4Unarmored (10+DEX)DexIntelligenceSTR 8 / DEX 12 / CON 13 / INT 15 / WIS 14 / CHA 10Arcana, History, Investigation

Armour & AC

Your Armour Class (AC) is calculated from your class's armour type:

Armour TypeFormula
Unarmored10 + DEX modifier
Barbarian Unarmored10 + DEX modifier + CON modifier
Monk Unarmored10 + DEX modifier + WIS modifier
Light11 + DEX modifier
Medium13 + min(DEX modifier, 2)
Heavy16 (DEX does not contribute)

Stat Growth

Each class gains ability score points per level according to its growth profile.

Higher fractions mean faster scaling in that stat.

ClassSTR/lvlDEX/lvlCON/lvlINT/lvlWIS/lvlCHA/lvl
Barbarian+0.15+0.1+0.15+0.05
Bard+0.1+0.1+0.05+0.15
Cleric+0.05+0.1+0.05+0.15
Druid+0.05+0.1+0.1+0.15
Fighter+0.15+0.1+0.15+0.05
Monk+0.05+0.15+0.1+0.1
Paladin+0.15+0.1+0.05+0.1
Ranger+0.05+0.15+0.1+0.1
Rogue+0.05+0.15+0.1+0.1
Sorcerer+0.05+0.1+0.1+0.15
Inquisitor+0.1+0.15+0.15+0.05
Wizard+0.05+0.1+0.15+0.1